Emulators » Sharp X68000. Choose the platform you want to emulate on: Android Windows. Back to top ↑. Disk 1 contains the intro, which you can skip entirely (if you wanna watch it, just put disk 1 in the FDD0 slot). At this point, you’ll be greeted with FM synth music being modulated by the internal Sharp X68000’s Yamaha YM2151 chip (emulated chip, of course). I think everything else is 'inside' the emulator and thus in english. And make sure the text is in the floppy drive windows at bottom (see red arrows) if you DO NOT see the text in the floppy drives it DID NOT LOAD correctly. Edited November 11. Sharp x68000 setup.
Who outdid the Amiga and Atari ST in the mid 1980’s when it came to gaming performance on a desktop home PC? Sharp did, that’s who.
Sharp x68000 best games (not considering arcade conversions) - Duration: 2:07:32. Zazi 77 8,657 views. Browse and download the full list of Sharp X68000 emulators for Windows. Browse and download the full list of Sharp X68000 emulators for Windows. Home; Emulators. Mame Emulators GBA Emulators PSP Emulators. PS1 Emulators PS2 Emulators NES Emulators. SNES Emulators N64.
I spent a few quarters on Galaga in an arcade at Disney World last weekend, enjoying simplistic shoot-’em-up action. It seems to have set me in the mood for that type of game, and that may be why an article in issue 12 of Retro Gamer magazine caught my eye, today. Flipping through the magazine, I got drawn into an article that I had passed over months ago, entitled “Arcade Heaven.” The piece takes a look at gaming on the elusive Sharp X68000 (more about it at Wikipedia) series of computer, a not so well-known machine sold only in Japan.
Debuting in 1987, the original X68000 was a striking black, dual-tower design based on the 10MHz Motorola 68000 CPU. It was one of the first machines to feature soft-power and, even more unique, it sported soft-ejecting 5.25″ floppy drives! It featured hardware sprites and scrolling more advanced than that offered by the Amiga or Atari ST – all in thousands of colors on-screen. As such, the machine saw a great deal of “perfect”arcadeconversions in its 332 commercial title life.
As Retro Gamer puts it:
The magazine’s cover disc contains a version of two top X68000 emulators for Windows: WinX68 and EX68. I installed both and, after some quick Googling, found some ROMs to play with and spent several hours this afternoon engaged in some top-shelf gaming on my P3 700 box running Win 98SE that serves as my primary emulation station.
I heartily recommend you do the same.
Related links:
Name | Description |
AX68K | This emulator is discontinued now and lies behind both Ex68 and WinX68k. Both source code and binaries are included in the zip. |
EX68 | This 16-bit Japanese computer system was created by Sharp in 1986. Sold only in Japan, it had the best Arcade ports around, with many games available for it. It wasn't just good for games, it had great programs that you could use with it. This emulator does a great job of emulating the X68000, and even has FM and MIDI port sound emulation. It is, however, rather slow, and is in Japanese. The X68000 boot roms required by EX68 can be downloaded from here. For more information on the X68000. |
Keropi (WinX68K) | This emulator is a good X680x0 emulator, but most of the documentation isn't in English. Try it out and see. It's since been discontinued. |
WinX68k High-Speed | This is an unofficial version of Win68k. The English version requires that the font msgothic.ttc is installed (for displaying Japanese characters). Also, there is also a translation to Greek done by GreekRoms. |
XM6 | This is a Japanese X68000 emulator, but not much is known about it. |
XM6i | XM6 TypeG base X68000 Among emulator I is based on the XM6 and XM6 TypeG known for accurate emulation. Then you may also surface that is aimed at porting of XM6 / XM6 TypeG, there is also a face looking to dare a different place in reverse. Cross-platform In order to work with non-Win32, performs a variety of transplantation, the framework also is being ported from MFC to wxWidgets. Currently, there is a NetBSD / i386, MacOSX, Win32 version. It does not work only in little endian environment by far the original version of the constraints, but now works other than IA32. wxWidgets adoption Because it uses the wxWidgets framework, we are able to Windows, MacOSX, be build an executable file for UNIX from the same source code. It should be noted that, unlike the and to re-build by using the same development environment as the original the XM6, you have to transcribe from all one part that is written in MFC. Actually screen is miraculous just being displayed (XM6 VM is I have or convert again bitmap data prepared for MFC for wxWidgets). X68030 corresponding I have to change the CPU core from Starscream to MUSASHI. MUSASHI core supports the instruction set of the original from 68000 to 68EC040, but supports in XM6i out this 68000,68EC030 (and 68030) only. But still it does not almost support about new features of X68030. In addition, there is no support plan because there is no knowledge and actual about 68040. You have to some as close to if actual of 68060, but .... 68030 MMU support It corresponds to 68030 MMU by modifying the MUSASHI core. 68030 MMU address translation part I will probably think Aru to full implementation. Transparent conversion (TT), Long descriptor, limit, you Yes sure all functions not anyone likely to use, such as indirect descriptor implementation, because it is cumbersome to detail does not confirm the operation (per cent. Address translation cache (ATC) also I think maybe Aru to full implementation. NetBSD / in locore.s of x68k (in NetBSD-current 2011/11/27 to have been fixed) bug that did not run the PFLUSHA before enabling the MMU will also actual similarly reproduced if on purpose can fire. Support for NetBSD / x68k Fast mode and quasi-virtualization (?) I'm doing a correspondence such as. Aim m68k strongest build machine? |